setstats Advanced Tactics Community Website
Space Colonization
posted 14 days and 15 hours ago
Tired of battles on our current planet? Check out this after-action report on the forums. It really shows how versatile the Advanced Tactics engine is. If you like PBEM games and 4X space games you should give this scenario a spin.
v1.22 (hotfix)
posted 33 days and 17 hours ago
A small exploit bug in strategicly transferring units was discovered.

A new version is uploaded as a hotfix for this issue. It is fully compatible with earlier versions.

Download it here:
Advanced Tactics v1.22.

Install by getting the files out of the zip file and overwriting the same named files in the Advanced Tactics/bin directory with them. You should install these files after having upgrade to patch version v1.20 or higher to avoid missing graphics files.
Development Update & Looking for historians
posted 54 days and 9 hours ago
Hi everybody! I want to be a little more open about what games the future might bring. I have considered doing a HPS-like secrecy policy and announcing a title when its done, but considered it to be... aahh.. to secretive.

It's a better in my opinion to give some information about what games are being worked upon. I realize doing this brings the inherent danger of some disappointments. Because not everything worked upon, will also be finished. But on the other hand it will bring some good suggestions, input and hopefully help too. Having made that disclaimer now lets go to the development progress update.

Serious work is underway on a much more grognard style operational ww2 game. This title is planned to put the player in the shoes of the German High Command.

Poland, France, Sea Lion, Africa, Leningrad, Moscow and Stalingrad scenarios are planned to be linked through a well researched campaign with interesting historical dialogue and operational discussion. The scenarios hex scale is about 10kms, Unit scale regimental, troops are modeled in exact numbers and with historical equipment. Historical generals are planned to be included on Corps level and above. Gameplay and rules are made more historical too. Examples of this include divisional cooperation bonuses and shattering of units. Also a completely fresh AI for these quite big scenarios is in the making.

At the same time the game will still give backwards compatibility to any Advanced Tactics scenarios and have the familiar old random game option. It will add new much awaited features too. Among others i am working on alliances that enable players to share hexes and trace supply and production routes through allied territories.

Furthermore i am planning to make sure a good quality manual will be included.

For this game I am looking for some specific help. I could use some (hobby) historians with experience and good military history knowledge to check, comment and help collect my OOBs, Equipment Statistics, Maps, General ratings and special abilities and Scenario Variants and events. If you are interested send a mail to vic@xs4all.nl with some motivation why you want to help and description of what you consider your expertise. (these are volunteer positions) Progress is slow so for the moment i am specifically looking for expertise on the (a) Poland campaign, (b) The campaign against the Low countries and France and (c) Sea Lion. Expertise on Polish, Dutch, Belgium, English and French forces is a big welcome at this stage. It will be a few months, at least, until I start on the Africa and Russia scenarios.

I hope to get this title finished around end of 2009, start of 2010.

I hope to do monthly update on de the development progress.

Kind regards,
Vic
Hotfix v1.21
posted 147 days and 14 hours ago
A small bug in the delivery of supply from locations to HQs was discovered. The bug was that the supply was not being dammaged by anti-supply points on its trajectory of delivery.

A new version is uploaded as a hotfix for this issue. It is fully compatible with earlier versions.

Download it here:
Advanced Tactics v1.21.

Install by getting the files out of the zip file and overwriting the same named files in the Advanced Tactics/bin directory with them. You should install these files after having upgrade to patch version v1.20 to avoid missing graphics files.
6 excellent scenarios!
posted 218 days and 16 hours ago
The Matrix newsletter has given some special attention to 6 of the most popular player made scenarios.

Click here to read the newsletter.

The Roman Empire
posted 226 days and 15 hours ago
Its important to realise that ATWWII isnt only a WWII game. There are tons of player and designer made extra scenario in the scenariobank. The Roman Empire scenario by Von Altair realy shows of the flexibility of the engine. And provides an entertaining battle against human or AI.



The feature list includes everything from the 'Germania' legion to Sparta, to the Hun invasion. Read the feature list here. And find the scenario in the scenariobank here.
Battle of the Titans
posted 269 days and 16 hours ago
If you want to get a good idea how a head on match with the Russia 1941 scenario can develop into an epic campaign, check out this great after action report by Seille (ussr) and George (axis):
Link to AT forum thread
Small hotfix for v1.2
posted 305 days and 9 hours ago
It turns out that the most recents World at War scenarios have some 0 power point sftypes in them. I guess the shiphulls. Anyway that caused some AI bugs in some cases. I changed the engine so it can handle the 0 power point sftypes.

Download hotfix here.
Advanced Tactics
A game developed by Victor Reijkersz and published by Matrix Games.

This community website offers news, documentation, ladders and a scenario databank.

If you have any questions please ask them on the Matrix Advanced Tactics Forum
Awards & Reviews

Wargamer.Com: 'AT offered a highly customizable game that allowed for scenario design, chain of command, and unit creation all to be as malleable as a player could want. The flexible, addictive game, found the sweet spot between complexity and playability and made it a second choice for favorite wargame of 2007'


Voted 2nd best game of 2007 by Cyber Stratege Magazine


Voted 2nd best game by UseNet Group

Armchair General: "Endless Replay"

The Wargamer: "Versatile"

Out of Eight: "Highly addictive wargame"

Wrote on the Ground: "Lot of fun"

People's Tactics
Is an older game from 2004 developed by Victor Reijkersz. It is the predecessor of Advanced Tactics. And unlike Advanced Tactics its freeware!
If you want to you can get it here:
PeoplesTactics.com